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This tutorial is incomplete
.. _deathmatch-env:
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A Deathmatch Env (Incomplete)
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In this tutorial we're going to take what we learned in the :ref:`explorer env tutorial ` and build a
the :class:`~megastep.demo.envs.deathmatch.Deathmatch` environment.
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Compared to the explorer env, the deathmatch env is a competitive, multiagent environment with a very different reward
function.
You can see the final deathmatch code :github:`here `.
Like in the second half of the minimal environment tutorial, when discussing the construction of a large class it
isn't feasible to copy-paste the entire definition every time. Instead, the snippets here are going to be small
'experiments' that demonstrate how a particular part of the class works.
TODO-DOCS Rest of the deathmatch tutorial